Glossary for M. Casco Run-Time Books and Courses
A,
B,
C,
D,
E,
F,
G,
H,
I,
J,
K,
L,
M,
N,
O,
P,
Q,
R,
S,
T,
U,
V,
W,
X,
Y,
Z
The following terms are defined for M. Casco courses
-
Absolute Value
- The absolute value of a number is -1 times the number if it
is negative or +1 times the number if it is positive.
-
Acceleration
- The rate of change of velocity with
respect to time. Acceleration is a vector
quantity. Acceleration is related to the
force on an object and its mass by
Newton's second law, stating that acceleration equals force
divided by mass. A=F/m
- Angular Frequency
- The frequency of a periodic system, multiplied by 2p. The units are in radians per unit time
but since radians are unitless, it comes
out to be t^-1, the same as angular velocity of circular motion.
Angular frequency is symbolized by the Greek letter omega (w).
- Applied Force
-
We make a somewhat arbitrary distinction among the
forces acting in a
dynamical system.
The categories are applied force,
centering force
and drag or
friction force.
The applied force is taken to be that force which is applied to the moving parts of a system by an outside agent as for example the force applied to a pendulum by someone pushing it or the force applied to a piece of metal by the magnetic field of an electromagnet. An applied force results in an energy transfer across the system boundary.
- Attractor
-
An attractor is a particular
state or
set of states of a
dynamical system
that the system seeks as time passes. For instance a pendulum with
friction will evetually come to rest hanging straight down with zero velocity. The point (0,0) then is an attractor for an undriven pendulum. Attractors may also be
periodic,
consisting of a set of states that the system visits, one after another, repeatedly. Periodic attractors may be finite or infinite sets. Another category of attractor is
chaotic.
Chaotic attractors consist of an infinite set of states that never repeat but are all contained in a finite volume of
phase space.
-
Basin of Attraction
-
If a
dynamical system
eventually settles down to no motion,
periodic motion or
bounded chaotic
motion, it is said to have settled on its
attractor. It is possible that a system have multiple attractors and which long-term
state of motion the systems seeks depends on its initial state. The
set
of all initial states that lead to a certain attractor is called that attractor's basin of attraction.
-
Bifurcation
-
In general a bifurcation is a splitting or branching of an
object.
With regard to an
attractor,
it refers to a doubling of the number of points in a finite
periodic
attractor as a
control variable
changes.
- Centering Force
-
We make a somewhat arbitrary distinction among the
forces acting in a
dynamical system.
The categories are
applied force
centering, sometimes called restoring, force and drag or
friction force.
The centering force is taken to be that force which tends to restore the system to some equilibrium
state
as for example the force applied to a pendulum by gravity. A centering force does not result in an energy transfer across the system boundary since the centering agent is customarily taken to be part of the system.
- Chaotic
- Chaotic is an adjective describing a
dynamical system or mathematical
function
in which future
states
or values are not related in any simple way to the current state or value. It is not to imply that there is no connection between past and future states or values, only that the connection is so complex as to make prediction of the future from the past a practical impossibility. If the
set
of future states or values, though unpredictable, is limited to a finite
range of values, the system or function is said to be bounded as well as chaotic.
- Complex Number
-
Ordinary numbers that we use for accounting and simple calculations are called real numbers. There is no real number such that the square of that number is -1 since the product of any real number with itself is positive. To remedy this situation, the square root of -1 was defined and given the symbol i. Then a new class of numbers was invented, called imaginary numbers, made up of i times the
set of real numbers. A complex number is a number comprised of a real part added to an imaginary part like a+b*i.
- Complex Plane
-
The complex plane contains the
set
of complex numbers. It is a plane spanned by the set of real numbers, normally along the horizontal axis, and the set of imaginary numbers, normally along the vertical axis.
- Conservative System
- A dynamical system in which
no energy is either lost or gained by the
system. These are systems where friction is negligible.
- Converge
-
If the dependent variable of a function under
iteration
gets closer and closer to a fixed value the function is said to converge under iteration.
- Control Variable
- In a
dynamical system or mathematical
function,
the defining
equation
may contain parameters that are either constant, or subject to change. Those that are subject to change are called control variables. For example in the equation
Y=A*exp(-(b-X)^2)
if the parameter A can be adjusted between runs through the
domain of X, A would be a control variable.
- Cosine
- In a right triangle, the ratio of the adjacent side to the
hypotenuse. See the background page on
trigonometric functions .
- Cycle
- The
set of all the states or values visited by a
periodic system or
function
during one
period.
In other words one cycle of anything that is repetitive is everything it does during one
repetition.
- Density
- The mass per unit volume of an object. It would be measured
in kilograms per cubic meter in the SI system
of units.
-
Displacement
- The difference between an initial
position and a final one. Displacement is a vector quantity.
- Diverge
-
If the dependent variable of a function under
iteration
increases without limit the function is said to diverge under iteration.
-
Domain
- The domain is the
set
of values that the independent variable of a
function
may take on. A domain may be finite as in the set of numbers {1, 2, 3..n} or infinite as in all the mumbers between 0 and 1.
-
Dynamical System
- A system that changes with the passage of time. Basically
that is any system with moving parts.
- Dynamics
- The study of motion and the forces which
cause it.
-
Effective Mass
- The mass in a dynamical system that must be
included when we treat the moving parts of the system as though
they were a particle , using the free body analysis in applying Newton's laws of motion .
- Elastic Scattering
- An interaction where two particles collide and the total kinetic energy of the two particles
remains constant. The direction and speed of both particles will
in general be different after the collision.
- Energy
- Energy is defined as the ability of an object to do work on its surroundings. It may be in the form
of kinetic energy or of potential energy .
- Equation
- An equation is a mathematical expression with an equal sign (=) in it. It signifies that the numerical or
vector
value on one side of the = is the same as the numerical or vector value on the other side. An equation may include variables and
parameters. If any of the variables are rates of change, the equation is called a differential equation.
-
Exponentiation
- Raising a number to a power. The symbol ^ is used in this
program to indicate this operation. The expression b^e means
multiply b (the base) by itself e (the exponent) times.
-
Fluid
-
Fluid is material that takes the shape of its container. It may be a gas which expands to fill the entire volume of its container or liquid which settles into the bottom of its container. An alternative definition of fluid is that it is material that does not support shear forces.
- Force
- Quite simply a force is a push or a pull. Force is a vector quantity.
- Free
Body
- An object that is unconstrained so that
it may respond to forces in accordance with
Newton's laws of motion .
-
Frequency
- The number of cycles per unit
time that a periodic system or function
completes. The fequency (f) is related to the
period (T) by f=1/T.
-
Friction
-
We consider two kinds of friction, sliding friction and turbulent friction. Sliding friction occurs when two solid objects maintain contact with one another while in relative motion. The small hills and valleys on the surfaces tend to get caught on one another as they pass, requiring
force
to be applied to keep the motion going. The reaction to this applied force is called the force of sliding friction. The
work
done by the applied force raises the temperature of the objects. The force perpendicular to the motion, holding the surfaces of the objects together is called the
normal
force. Turbulent friction occurs when an object moves through a
fluid
medium, stiring it up and losing some of its
kinetic energy
to the medium. This situation also requires the application of a force to keep the motion going and the reaction to that force is the force of turbulent friction. The work done by the applied force raises the temperature of the object and the surrounding fluid.
-
Function
-
A mathematical function is a rule relating two
sets
of objects. Here we will restrict ourselves to objects that are numbers or
vectors. One of the sets is called the
domain
of the function, the other is called the
range
of the function. Functions are frequently expressed as
equations as for example
Y=X+2.
This function is interpreted as follows. For every X in the domain, add 2 to it to get the corresponding Y in the range. Because we are free to choose any X we want, X is called the independent variable. Because once X is chosen Y is fixed, we call Y the dependent variable.
- Gaussian
- The bell shaped curve that is used to describe the
distribution of quantities around some normal value, named in
honor of Mr. Gauss we believe. This
function is expressed as
Y=A*exp(-(b-X)^2) , where "A"
is the amplitude or height of the curve and "b" is the
location of the peak of the curve on the X axis. The exp() symbol
represents the number "e" (approximately equal to
2.7182818284), raised to the power of the stuff in its
parentheses. For example exp(0)=1, exp(1)=e, exp(2)=e^2,
exp(-1)=1/e, exp(-2)=1/(e^2), and so on. As you can see when X=b,
Y=A in the Gaussian function. As X departs from b in either
direction, the value of the exp() approaches zero, forcing Y to
approach zero as well. See the Non-Linear Rate of Change display
in the Rate of Change lesson for an
illustration
- Impulse
Force
- A force applied for a time which is short compared to the
observation time, as for example the force between a bat and ball
where the observation is over the entire flight of the ball from
leaving the pitcher's hand to landing in the bleachers.
- Iteration
-
Iteration is the process of taking the value of the dependent variable of a
function
and feeding it back into the function as the independent variable.
-
Julia Set
-
A Julia set, named for Gaston Julia, is the
set
set of all points in the
complex plane
such that the
iterated
function
Z[n]=Z[n-1]^2+k,
where k is a fixed
complex number,
does not
diverge
as n approaches infinity. It differs from the
Mandelbrot set
in that there is a different Julia set for each value of k. There is only one Mandelbrot set.
-
Kinetic Energy
- The energy an object has as a result of
its motion. Numerically the kinetic energy is equal to 1/2*m*v^2
where m is the mass of the object and v is the magnitude of its
velocity .
-
Kinematics
- The study of objects in motion without explicit consideration
for the forces which produced the
motion.
-
Magnitude
- The size of a thing, without regard for its sign (+ or -) or
direction. Similar to the absolute
value of a number but applies to
vectors as well.
-
Mandelbrot Set
-
The Mandelbrot set, named for Benoit Mandelbrot, is the
set
set of all points c in the
complex plane
such that the
iterated
function
Z[n]=Z[n-1]^2+c
does not
diverge
as n approaches infinity.
- Mass
- The property of an
object which determines its resistance to changes in velocity . In the presence of a
gravitational field, as near the surface of a planet, the mass of
an object is proportional to its weight, the force exerted on the
object by the planet.
-
Mechanics
- The study of objects in motion. Mechanics is normally limited
to a small number of large slow objects, as opposed to
statistical mechanics which deals with large numbers of objects,
relativistic mechanics which deals with objects moving near the
speed of light and quantum mechanics which deals with objects
more or less the size of atoms. Mechanics encompasses the topics
of kinematics and
dynamics .
- Normal
- Another word for perpendicular. Normal in this sense is
usually used in refering to a vector's
orientation relative to some surface. For example a vertical
vector is normal to a horizontal surface.
- Object
- A thing. The term "object" is the most general form
of thingness. There are physical objects like baseballs and
uranium atoms, and mathematical objects like numbers and vectors . It will be clear from the context
what sort of object we are talking about.
- Origin
- The point in a reference frame
from which measurements are made. It is the location of the zero
value for each axis in the frame.
- Parameter
-
In an
equation
those elements that are not variables are parameters. If a parameter is multiplied times a variable it may be called a coefficient. Parameters may be fixed or adjustable. Fixed parameters are called constants. Adjustable parameters are called control parameters. In the equation
Y=A*exp(-(b-c*X)^2)
A, b and c are parameters. If A takes on different values during different runs through the the values of X, it is considered a control parameter. If b is fixed during all runs through the values of X, it is a constant. The parameter c is a coefficient of X.
- Particle
- An object whose size is negligible in
the context of our observation of it. For example the Earth might
be considered a particle if we were studying its orbit around the
Sun, but not if we want to know anything about its rotation about
its axis. The nucleus of an atom might be a particle in an
experiment on elastic
scattering , but not in considering nuclear fission.
- Period
- The interval of time between the occurrence of identical states in a periodic system.
-
Periodic
- A dynamical system or
function which at
some point returns to the same
state or value. If a system or function ever revisits the identical state or value it will continue to come back to it again and again in equal intervals of
time. That is why we call such a system periodic.
- Phase
Angle
- The offset from the origin of a
periodic
function
like the sine or cosine. For example in the function x=A*sin(w*t + f), f is the phase angle. The units on f are radians.
- Phase-Control Space
- If in a
phase space
representation of a
dynamical system
we exchange the roles of a
control parameter and the independent variable, allowing the former to vary while holding the latter fixed, the resulting graph is plotted in a mixed space called phase-control space. See the
online course
for more information.
- Phase Space
-
Sometimes as an aid in understanding what is happening in a
dynamical system
it is useful to mentally create a new kind of space. This space has dimensions of the
state variables for our dynamical system. In the case of the pendulum, for example, it would be one dimension measured in position and one dimension measured in velocity. Time might be considered a third dimension of this "phase space", just as it might be considered a fourth dimension of ordinary space.
- pi
- The ratio of the circumference of a circle to its diameter is
named by the Greek letter pi (p). The numerical value of pi is
approximately 3.1415926.
- Position
- The location of an object relative to some point we have
chosen to be the reference point. Position is a vector quantity.
-
Potential Energy
- The potential energy of an object is the
energy that object has as a result of its position relative to other objects. The
numerical value of potential energy depends on the nature of the
interaction of the object with its surroundings and the choice of
a position to be the zero energy point.
- Property
- A characteristic that is inherently associated with the
object which is said to have that property. For example the mass
of an object is one of its properties. So also might be color, density and many other characteristics.
Properties are classified as extensive or intensive. Extensive
properties increase in proportion to the size of the object, as
mass does for example. Intensive properties are independent of
the size of the object. The density for examples remains the same
if I cut an object in half and throw half of it away. Things like
an object's position or velocity are not considered to be properties
of the object. They are not a characteristic of the object only
but are also dependent on the reference frame in which the object
is located.
-
Quadratic
- A
function
involving the second and lower power, and none
higher, of the independent variable. A quadratic function may
contain x^2 explicitly or it may contain terms like x*(1-x),
where the second power of x is implied. In general a quadratic
may be written as y=a*x^2+b*x+c . For an
illustration of a quadratic function, see the Quadratic Derivative display in the Rate
of Change lesson.
- Quantity
- A numerical value either scalar or vector , which describes some attribute of an
object like its
position or its velocity . We
sometimes speak of physical quantities to signify that we are
talking about an object's properties
or attributes as opposed to a purely mathematical quantity.
- Radian
- An angular unit of measure. A radian is an angle subtended by
an arc whose length equals one radius. Since the circumference of
a circle is 2* PI *radius and a radian spans an
arc of one radius, there are 2*PI radians in a complete circle.
So 1 radian equals 360/(2*PI) degrees. This is illustrated
below.

- Radius or Curvature
- The radius of the largest circle containing the point at
which the radius of curvature is to be determined and fitting
within the curve. See the illustration below.

- Range
- The range is the
set
of values that the dependent variable of a
function may take on. A range may be finite as in the set of numbers {1, 2, 3..n} or infinite as in all the mumbers between 0 and 1.
-
Reference Frame
- A mathematical object which is used to allow comparison of
the positions in space of physical objects like particles, or the
comparison of one particle's positions at different times.
For examples see the Measurement in
Mechanics lesson. The reference frame may be made up of any
set of coordinates which uniquely specify a point in space.
- Scalar
- A scalar quantity is one having only
magnitude , not direction information. This is as opposed to
a vector quantity which has both magnitude
and direction.
- Set
- In mathematics a set is a collection of related
objects. The mathematical usage is similar to the ordinary English meaning of the word. The objects that make up a set are called the elements of the set. If a set contains an unlimited number of elements it is an infinite set. Otherwise it is a finite set.
- Shear Force
-
Imagine a solid rectangular block of material with the bottom face held fixed on the surface on which the block was resting and a force applied along the top face... Sort of the same force you might apply to an Oreo cookie to slide the top cookie off the bottom one to get at the cream filling. The applied force in this situation is called a shear force. A solid block subject to this shear force would be deformed so that its front face that was a rectangle becomes a parallelogram.
- Significant Figures
- The number of digits in a numerical value that are reliably
known. If the numbers being used in a calculation are measured
values, there will always be a limit on the accuracy of the
measurement. The results of any calculations based on those
numbers should not be reported with more significant figures than
the least acurate of the measured values. For example if the
length of a rectangle is measured to within 0.1 cm to be 25.3 cm
and its width to within 0.1 cm to be 6.6 cm, multiplying shows
the area to be 166.98 cm^2. The result however should be reported
only to 2 significant figures since the width is only known to
that accuracy, giving an area of 170 cm^2.
- Sine
- In a right triangle, the ratio of the opposite side to the
hypotenuse. See the background page on
trigonometric functions .
- State
- Dynamical systems evolve over
the course of time. The state of the system at any instant may be
identified by the values of certain variables at that instant.
For example specifying the angle from the vertical and the
velocity of a frictionless pendulum allows us to predict its
position and velocity at any future time. Therefore the state of
the pendulum at any instant is its position and velocity. In this
example the position and velocity are known as state
variables.
-
State Variable
- An observable quantity which must
be specified in order to determine how a Dynamical systems changes over the
course of time. In conservative
systems if all the state variables are known at any instant,
the state of the system is determined
for all future time.
- Systéme
International (International System)
- The most commonly accepted system of units in scientific
work. The fundamental units in this system are the meter,
kilogram and second.
-
Spacetime
- An extension of the concept of space to include an additional dimension
perpendicular to the normal axes spanning our familiar three-dimensional
space. This additional dimension measures time so that a point in spacetime
locates an event. Since full four-dimensional spacetime is difficult to
picture, we frequently work in spacetime consisting of one or two spatial
dimensions and the time dimension.
- Tangent
- A straight line which touches a curve in one and only one
point. The slope of a tangent is the slope of the curve at that
point. Slope is the change in the vertical coordinate divided by
the corresponding change in the horizontal coordinate. See the Rate of Change lesson for more on
slopes.
- Also, in a right triangle, the ratio of the opposite side to
the adjacent. See the background page on
trigonometric functions .
-
Trajectory
- The path an object takes through space. Frequently associated
with a projectile like a bullet or a missle.
-
Universality
- Universality refers to the fact that a certain number, approxinately 4.669, discovered by Mitchell Feigenbaum and called Fiegenbaum's number, keeps popping up in what appear to be totally unrelated circumstances. See the
online course
for more information.
- Vector
- A quantity having both magnitude and
direction. The direction may be expressed as an angle from a
single axis in two dimensions. In three dimensions, the direction
must be a pair of angles measured from different axes.
- Velocity
- The speed of an object in a given direction. Velocity is a vector quantity.
-
Wavelength
- The distance covered by a travelling wave in one period . It is the distance between points of
the same phase angle in a travelling
wave. For example the distance between peaks, or the distance
between valleys of a wave train. The wavelength is frequently
symbolized by the Greek letter lambda
l .
- Work
- Work is defined as the application of
force over some displacement .
Numerically the work done is the product of the force and the
distance moved in the direction of that force. This may be
calculated as force times displacement times the cosine of the angle between force and
displacement. The angle gets involved because things do not
always move in the direction in which you push them.
-
Worldline
- A worldline is a series of events in spacetime that comprise the history of an object or a system.
For example the series of events that define the world line of a tossed ball might
be the ball was at (x,y,z,t) for all x, y z and t between the ball tossed event
and the ball caught event.